It's extremely cool, but some information about the controls for platforms other than GB would be very useful. Still that's a great game with gorgeous art!
Quite a nice game, has a nice nostalgic feel to it. I enjoyed playing! However ...
Wouldn't say it's smooth as butter, in the browser version it starts jittering when there are quite some enemies on the screen. Also, sometimes you don't see the bullets with bigger crowds (approx 5+). Also, Continue did not work. It went back to the Game Over screen and his eyes kept flashing.
I think context is important here. This is a Game Boy Color game.
There's nothing I can do about the jittering for browser. It's a limitation of GBC and emulation. It doesn't jitter at all on my Anbernic, but will on my PC.
With old consoles, they have a horizontal draw limitation for sprites. Certain emulators can remove this. But only 10 sprites can be displayed per scanline. That's why sprites will disappear. each character is 2 sprites wide 16x16 (two 8x16 sprites).
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get stopped on "wake up." text, what should i do?
press A or B on gamepad. Z or X on keyboard.
Is while using the web browser?
yes using web browser
Who was the artist for the cover art?
It's AI art, isn't it :)
No,yes,and no. It's a sketch/photo collage I made, ran through AI to help with the 80s/90s cover feel, then more photoshop/clean up and texturing.
It's extremely cool, but some information about the controls for platforms other than GB would be very useful. Still that's a great game with gorgeous art!
You are correct! Made some edits.
Awesome !!!!! 😊👍
Really cool aesthetic! I like the story and cutscenes as well.
That was fun. I enjoyed how crunchy everything was, good work within the limits of the GBC!
Loved it.
Quite a nice game, has a nice nostalgic feel to it. I enjoyed playing! However ...
Wouldn't say it's smooth as butter, in the browser version it starts jittering when there are quite some enemies on the screen. Also, sometimes you don't see the bullets with bigger crowds (approx 5+). Also, Continue did not work. It went back to the Game Over screen and his eyes kept flashing.
Hey! Thank you!
I think context is important here. This is a Game Boy Color game.
There's nothing I can do about the jittering for browser. It's a limitation of GBC and emulation. It doesn't jitter at all on my Anbernic, but will on my PC.
With old consoles, they have a horizontal draw limitation for sprites. Certain emulators can remove this. But only 10 sprites can be displayed per scanline. That's why sprites will disappear. each character is 2 sprites wide 16x16 (two 8x16 sprites).
the continue thing is a bug. I'm updating it now.
Thanks for the elaborate response, didn't even realize this was a GBC game (oops).
Smooth as butter and super fun! Looking forward to the full release :)
This is going to be awesome
Nice. Really enjoyed this!
Nice! Well done!
thank you!!!